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Archive for June, 2010

After attending FITC a couple of times now I’m really excited to not only attend, but to be a part of FITC San Fancisco! They’ve lined up an incredible group of speakers including Colin Moock, Yugo Nakamura, Jared Ficklin, Erik Natzke, Kyle Cooper, Jeremy Clark from WIRED Mag, Kevin Lynch, and Ben Fry.

My presentation is Latency Hiding in Multiplayer Games. Latency is something that cannot be avoided, and how you handle it as a developer is the difference between a fun and responsive user experience or a frustrating and jerky experience. I’ll discuss the issues that latency in multiplayer games brings up, and look at various ways to handle it. Bring your laptop since we’ll all be able to jump into a few different games and battle right in the session!

Early bird price for this event ends Friday July 2nd, so get your tickets NOW and use the code ‘electrotank’ for an extra 10% off!

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